The first chit-pull game was Panzer Command (Victory Games, 1984, Eric Lee Smith) - soon followed by Across 5 Aprils. The game presents a match-up between a German panzer division and a Soviet tank army, roughly equivalent in size.
November 7, 2020
November 7, 2020. vmod
June 15, 2020
June 15, 2020. web app
Here's a web-app that takes the player step-by-step through CARRIER's intricate sequence of play. It goes beyond existing CARRIER-assist utilities in that it also tracks Japanese sequence chits plus commitment and retirement levels.
May 25, 2020
May 25, 2020. gaming
In Victory Games CARRIER the US plane-handling rules are confusing despite two full pages of text, a full page example, and reminders printed on the map. There are also inconsistencies between the rules, the Sequence of Play, and the Game Turn Flowchart.
May 16, 2020
May 16, 2020. gaming
Here's a variant method of keeping track of ship stats and damage in Tokyo Express (TE) using two add-on files: a Ship Manifest and Log Box Sheet. These were designed for use with my TE VASSAL module (still under construction), but can work just as well with the printed game.
May 9, 2020
May 9, 2020. vmod
Victory Game's 1988 solitaire naval simulation of night surface combat at Guadalcanal.
« previous entries - page 1 of 2